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Sizzle Reel
Animation
My personal pipeline begins by creating storyboards for the piece in order to place the camera and work out the silhouette and lines of action in each the key poses
To develop the pace of the piece and the time between the poses and the boards get timed out based on the audio and turned into an Animatic and a 3d Layout
Then the animation goes through several blocking passes where the key poses and in-betweens keep getting refined. Further developing the speed at which and the paths the character takes when moving from one pose to the other
After that the then goes through several polishing passes where facial animation gets finalized and final touches are added before being rendered with lighting
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